Bezier curve is a good curve fitting tool with preferable interactive performance, which adapts to construct branch and trunk of trees. 贝赛尔曲线是一种很好的曲线拟和工具,交互性强,适合树木枝干建模。
Applying the Bezier Curve in Creating Tree Geometric Model on Virtual Forest 贝塞尔曲线在虚拟森林景观单树几何模型构建中的应用
A Simulation Algorithm of Controlling Taxing of Aircrafts Based on Bezier Curve 一种基于Bezier曲线的航空器滑行模拟算法
Study of the Plotting of 3D Bilinear Arrowhead Based on OpenGL's Bezier Curve 基于OpenGL中Bezier曲面的三维箭标绘制研究
Bezier curve is split down into the Bezier curve approximation polygon. 贝赛尔曲线的拆分是指将贝赛尔曲线分解成逼近的多边形。
The bezier curve will be swept using this texture. 贝塞尔曲线将使用这个纹理。
Bezier curves can be used to judge selected, and the Bezier curve shows the rotation effects. 可以用来判断贝赛尔曲线的选中,以及显示贝赛尔曲线的旋转效果等。
Geometric constraint solving with cubic Bezier curve 利用三次Bezier曲线求解几何约束问题
The method of closing the curve by Bezier curve and making NC code are analysed. 分析了Bezier曲线进行拟合及NC代码生成方法。
And the camber line is parameterized by a four-order Bezier curve. 压力面和吸力面都是关于中弧线的高阶Bezier曲线。
The mapping mechanism between graphic objects in AutoCAD and graphic elements in SVG is studied. To solve the problem of the transformation form NURBS curve in AutoCAD to Bezier curve in SVG, the NURBS curve ′ s knot insertion algorithm is used. 研究了AutoCAD图形对象和SVG图形元素的映射机制,使用NURBS曲线的节点插入算法,解决了AutoCAD中NURBS曲线到SVG中Bezier曲线的转换问题。
Firstly, a series of study and deduction of NURBS character are done. The invariant weight of cubic Bezier curve and cubic B-spline curve and the expression of matrix of cubic NURBS are deduced. 首先对NURBS的特性进行了一系列的推导和研究,推导出了三次Bezier曲线、三次B样条曲线的不变权因子和三次NURBS曲线的矩阵表示。
In this paper, an improved curve-fitting algorithm in term of the Bezier curve principle is proposed. 针对杂乱点云的曲线拟合问题,根据Bezier曲线原理,给出了一种改进的曲线拟合算法。
A fast point-by-point generating algorithm for rational Bezier curve is presented. 该文提出了一种有理Bezier曲线的快速逐点生成算法。
A class of cubic parameter curve of B-spline type is constructed in this paper with four arbitrary parameters, the cubic Hermite curve, Ball curve, Bezier curve, Timmer curve and B-spline curve as its special cases. 构造了一类含四个参量的B样条型三次参数曲线,它以三次Hermite曲线、Ball曲线、Bezier曲线、Timmer曲线和B样条曲线为其特例。
This paper describes Bezier curve algorithm and how to draw Bezier curve by Program design. 本文描述了Bezier曲线的算法,给出了绘制曲线的程序算法。
This paper proposes a way of application of the Bezier curve to design the cam profiles of the indexing cam mechanisms. 提出了一种应用Bezier曲线设计分度凸轮机构凸轮廓线的方法。
First, the Bezier curve method and 3-order spline curve method are used to describe and define aircraft surface. The advantages and disadvantages of the two methods are discussed. 首先利用Bezier曲线和三次样条两种方法实现了对飞机曲面外形的描述和定义,对两种描述方法的优缺点进行了对比。
A new method for edge detection of IR image based on Bezier curve is proposed. 提出一种基于Bezier曲线的红外图像边缘检测的循环移位算法。
Fitting Bezier curve to a set of data by using genetic algorithms is also studied. 用遗传算法对Bezier曲线拟合平面有序数据也进行了研究。
Bezier curve and B-Spline curve, illumination model and illumination factor template, color models and their transformations are studied in the paper. 文章主要研究了贝塞尔曲线和B样条曲线,光照明模型和光照明因子模板,颜色模型及其之间的转换,给出了具体技术的实现要点和程序框架。
An idea of subdivision algorithm based on cubic Bezier curve is presented. 提出一种基于3次Bezier曲线细分算法思想。
Two theorems on planar Bezier curve's inflection point 平面Bezier曲线拐点的两个定理
Parameter design method with Bezier curve is the main method of creating blade section. 参数设计法和Bezier曲线综合利用成为平面叶栅设计的主导方法;
The Bezier curve is widely used in Computer Aided Geometric Design because of its characteristics. 由于Bezier曲线的特性,它在计算机的辅助几何设计方面得到广泛的应用。
It presents the mathematical models and properties of the curve and surface, puts more emphasis on the Bezier curve, B-spline curve and NURBS curve and finally puts forward a surface reconstruction algorithm suitable for this paper. 介绍了曲线和曲面的数学模型和性质,重点研究了Bezier曲线,B样条曲线和NURBS曲线。最后介绍了适合本文的曲面重建算法。
A triangular Bezier curve fitting algorithm is put forward. 提出了一种三角Bezier曲线网拟合算法。
The expansion of Bezier curve with shape parameter is studied in this paper. 本文主要研究了带形状参数的Bezier曲线的扩展,在原有的基础上提出了四次Bezier曲线和n次Bezier曲线的一种新的扩展方法。
Then the constructing methods of two common PH curves are studied which give the conditions of Bezier curve being PH curve and the computing formula of controlling points. 随后研究了两类常用PH曲线的构造方法,研究了Bezier曲线成为PH曲线的条件,给出了相应的控制顶点计算公式。